Three classes, each with class specific cards and mechanics.The game currently has all the features from the "About This" section implemented: “Hellcard is fully playable and, after a long closed beta, well-balanced right now! We just have a lot more we want to add and that new content will require even more balancing. What is the current state of the Early Access version? You can find more detail on these plans in our Early Access Roadmap.” “We plan for the full version of Hellcard to have additional features including new cards, difficulty modifiers, cosmetics, modes, and a whole new playable class along with unique class cards. How is the full version planned to differ from the Early Access version? This, however, might change depending on the ideas and feedback we get from the community.” “We are planning to keep Hellcard in Early Access for at least a year. We have experience with Early Access from our previous game, Book of Demons so we know that nothing makes for a better game than an engaged community helping along with the development.”Īpproximately how long will this game be in Early Access? We want balance in both modes to be as good as possible and we can't imagine a better way of achieving that than involving as many players in the process as possible! “Hellcard is a deckbuilder with both singleplayer and co-op multiplayer modes, which makes for a complex balancing.
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